An Esports Life, NEW GAME

So! as promised this is the first of many big announcements for 2019. ProjectKlowd are pleased to announce we have begun work on a new game “An Esports Life” Progress is going great and we expect to have an alpha soon!

You’re probably wondering “What is this game about?!” , well here are the words of the developer who has come up with the concept “We know that many people out there have dreamt of being a professional video gamer competing at the highest level. An Esports Life brings allows the player to live this dream. We are creating a game which starts out where we all started, in a bedroom. The player must train and practice both their own skills and their team's skills in order to compete and advance, be it competing in qualifiers for large tournaments, travelling to LAN events, or rising through the ranks of online leagues. We want the player to experience the highs and lows of any pro's rise to fame and fortune. Greatness is not forged overnight but takes time, but with time, comes new technology. Upgrade and customise your setup and your surroundings with a variety of different furniture and peripherals. Like what you've read? We strongly recommend you become one of our patrons help us create this game to the standard you deserve!”

This ‘Tycoon’ style game currently features ;

  • Levels and Skills - Practice and train your character to level up a variety of skills and attributes.

  • Customisable Rig - Buy new peripherals, monitors, PC's, chairs and even desks to improve your play

  • Online Leagues - Rise through the ranks of several online leagues to reach the top

    But it doesn't stop there, many more customisable features are on the way, with the dream of bringing the game to other platforms for different audiences!

    Of course, we couldn't of made it this far without the support of the community we have had so far and we thankyou sincerely! But we still need help to get this concept to reach its full potential! Project Klowd have started a Patreon page so our audience can show there support and see the game come to fruition, donators will see many bonuses including a game development diary! to see how we make our games and get to know the developers on a more personal level! If this is something that interests you, please check the page at

    As always, Thankyou for your time
    ProjectKlowd Team


first of all, we want to thank everyone who has helped and is following our journey in creating EscapeTheLabyrinth. We are so pleased to have released the game and we are happy to see the competition if people fighting for the top spot!

Some of you may be think that we have been quieter these last few weeks. We are working hard for some big new updates and preparing for the Christmas period! We also have another project on the way! So bare with us, we haven't disappeared, we are just working hard for the next big update! So watch this space for more information!

Escape The Labyrinth Released on Steam + Player Competition

Today we released Escape The Labyrinth on Steam. To celebrate we are running a competition. It’s pretty simple, the person with the highest score on the 1st of October will win a DeathAdder Elite Ergonomic Esports Gaming Mouse. However we have a catch, If someone is able to figure out how to escape from our labyrinth and tweet us the finish, the competition will end and this person will instantly win the gaming mouse. Think you have what it takes? Pick up your copy of Escape The Labyrinth now!

Terms and conditions for taking part in the ProjectKlowd’s Escape The Labyrinth Competition:

Purchase and install Escape The Labyrinth on the steam store.

Play Escape The Labyrinth and submit your score to the Global leaderboard.

Should a player complete the labyrinth before the competition duration has ended, this player will instantly win the prize and the competition will end.

If you complete the labyrinth you MUST contact us via twitter or email with proof of completion e.g screenshot or video.

That's it! (Time frame for give away event September 15th - October 1st) Top of the leader board will win first prize unless the labyrinth is completed.


Hi everyone, We need to write this for you as you have all been patiently waiting for the release of Escape The Labyrinth. but as we tweeted it has been pushed back to the 15th of September. we are really sorry for this. It was due to a problem we never would have foreseen as this is the first game we have ever released! the Steam Store require us to reach many certain criteria for a release of a game. little did we know that once you achieve it there is a 2 week waiting process until the steam store page goes live! ( I know Right) but we are using the time wisely to add further updates to the game to make it more challenging and immersive. we hope you enjoy the game when it finally goes live and we will continue to add updates to the game. Any codes that will be given away over the next week will be active upon release Thankyou for your patience and understanding. if you have any more questions feel free to contact us on here or tweet at us Kind regards the  ProjectKlowd team


So, there have been many learning curves but Escape The Labyrinth is coming along, we have handed out press keys to many content creators and they have been a massive help! we cannot thankyou enough. They have raised many good points to help us improve the game, and more updates are on the way. Make sure you check out the Youtubers as they have some free copies to give away!

We have also starter our first Kickstarter! "ProjectKlowd has many ambitious ideas and lots of potential to make some amazing games that the community will love! We need the help of the community to get started, we are a small team that want to grow and learn more skills and make new friends. Give us the opportunity to show you what we can make." Any help is greatly appreciated!

We also have been gathering some great prizes for the release date prize draw for all those who have shown there support by signing up to the newsletter and following our progress on twitter!  there is so much more to come so don't miss out and be sure to sign up and follow

About Us!

 I would like to give you a little bit of information about myself. My name is Charlies and I am a self-taught programmer with nothing in the way of qualifications in programming, computer science, or any other such course. However, I began teaching myself to code when I was 14 and stopped to attend university. Now I have completed my degree both myself and my good friend, a budding 3D designer, have decided to pursue our passion and get back to creating games. While we may not have the greatest experience or knowledge of our fields, we are both driven and committed to success. I hope you like our ideas and look forward to having feedback and hopefully your support in our endeavors.

Hey! My name is Ashley, and from a young age, I have had a passion for games! I love how immersed someone can become in a story which can make the imagination run wild. I also love how it can bring so many people together and form friendships. From a young age, Charlie and I have always wanted and tried to create games. Over the years I have self-taught myself how to use 3D software and now, finally, we are able to bring both our knowledge together to create great games that we hope you guys will love.